Post Jam Update
Out of Luck (DEMO) » Devlog
Congratulations to all the jammers who participated in the Mini Jam 142: Fortune! It was a very fun experience for us, and also a great medium for us to test and try out what we have learned for the last month (tried and studied Godot Engine).
As for the game's plans post-jam, we decided to try to expand and make this into a (slightly) larger-scale project! We will be adding new stuff and polishing this game for a while so if you tried and enjoyed the game-jam version, tune in for what we will cook in the future!
One of our plans is in the works right now:
- Abilities and Upgrades System that will spice up gameplay and will give players the ability to create their run builds!
- Upgrades alter stats such as movement speed, jump height, Sigil radius, etc.
- Here's one example of an acquirable ability: Soul-seeking Bullet!
In the meantime, please enjoy this post-game jam version; this will also serve as the game's 'demo' from now on.
Changelog:
- Fixed Observers' hitbox being still active after dying
- Fixed SFX for Sigil Activation; the sound should be playing at the start of the Sigil Activation
- Increased area size by 25% (this will be the default as we will absolutely add more enemy types and variety in the future)
- Added Leaderboards
Thanks, and have fun!
Files
OutOfLuck v0.1b.exe 109 MB
Oct 06, 2023
game.zip Play in browser
Oct 06, 2023
Get Out of Luck (DEMO)
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